“DEADLINE: What breakthrough ended Inception’s 10-year script gestation period?
NOLAN: The final piece of the puzzle for me with the script I’d been trying to finish for about 10 years was figuring out how to connect emotionally with the central character in a way that would make it a more emotional story. The reason I got hung up on this is that I had first devised the rules of the world, using the heist genre as a way in. That genre embraces exposition and so it’s good for teaching a new set of rules to an audience. The problem is, heist movies tend to be a bit superficial, glamorous, and fun. They don’t tend to be emotionally engaging. What I realized after banging my head into a wall for 10 years trying to finish it is that when you’re dealing with the world of dreams, the psyche, and potential of a human mind, there has to be emotional stakes. You have to deal with issues of memory and desire. I figured out the emotional connection of the central character to the audience and made this about following his journey home to his children and his love for his wife. Those really were the final pieces of the puzzle that let me finish the script.
DEADLINE: Why didn’t you shoot in 3D which studios like Warner Bros have made a priority?
NOLAN: We looked at shooting Inception in 3D and decided we’d be too restricted by the technology. We wouldn’t have been able to shoot on film the way we’d like to. We looked at post-converting it, actually did some tests, and they were very good. But we didn’t have time to do the conversion that we would have been satisfied with. Inception deals with subjectivity, quite intimate associations between the audience and the perceived state of reality of the characters. In the case of Batman, I view those as iconic, operatic movies, dealing with larger-than-life characters. The intimacy that the 3D parallax illusion imposes isn’t really compatible with that. We are finishing our story on the next Batman, and we want to be consistent to the look of the previous films. There was more of an argument for a film like Inception. I’ve seen work in 3D like Avatar that’s exciting. But, for me, what was most exciting about Avatar was the creation of a world, the use of visual effects, motion capture, performance capture, these kinds of things. I don’t think Avatar can be reduced to its 3D component, it had so much more innovation going on that’s extremely exciting. 3D has always been an interesting technical format, a way of showing something to the audience. But you have to look at the story you’re telling: is it right?
DEADLINE: Do you see an opportunity to revisit the world of Inception with a sequel?
NOLAN: I’ve always liked the potential of the world. It’s an infinite, or perhaps I should say an infinitesimal world that fascinates me. At the moment, we’re exploring a video game, which is something I’ve been very interested in doing for a number of years. This lends itself nicely to that. As far as sequels go, I think of Inception as one film, but that’s how I approach all my films. When I was making Batman Begins, I certainly didn’t have any thoughts of doing a second Batman film, let alone a third. You never quite know where your creative interests are going to take you, but when I was making Inception, I viewed it as a stand-alone movie.”
- Variety – Nolan: Video game may be in the works “Warner Bros. on Tuesday trumpeted a $753 million worldwide haul to date for the surreal heist thriller, while helmer Christopher Nolan disclosed videogame spinoff plans. “We are looking at doing is developing a videogame based on the world of the film, which has all kinds of ideas that you can’t...